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Merge from splinedynamics driven object to ‘normal’ object
Posted: 27 September 2021 06:32 PM   [ Ignore ]  
Total Posts:  2
Joined  2013-12-22

Hi there

I have a simple animation using spline dynamics and the spline wrap deformer to get some nice swinging movement. I then would like to merge from that spline dynamics driven animation so a normal object which I can animate by myself. Or at least have the spline dynamics driven object stop in the exact place I need it to.

Any idea how I can get this going?

Cheers

Steve

https://we.tl/t-rvUfFhzko4

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Posted: 27 September 2021 07:58 PM   [ Ignore ]   [ # 1 ]  
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Total Posts:  12043
Joined  2011-03-04

Hi Steve,

Thank you for the demo-clip and for using a trusted cloud service.

I currently have no file from you. So, it might be that you need to retrieve the position from the dynamics first.

Please have a look here
https://www.cineversity.com/vidplaytut/pick_up_and_set_down_objects_with_the_parent_constraint

Example:
https://www.amazon.com/clouddrive/share/BwhWPwb2Fei8DkSPyz8943zs5NlpAuYOwR3Bs7TuOo9

I have also placed a “transition-null” into the scene if the tube gets taken and placed by a tool between it is handled by the crane and tunnel.

Edit: Here is a version with a “transition” based on a smooth Offset adjustment (Constrain> Offset)
https://www.amazon.com/clouddrive/share/YLk2xy6LcXMrQj72yqfs1o9tMUh5fpeUpANkDv3oTaL

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
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