Hi Cineversity,
I have a C4d project and run into a problem. I am using C4d’s Mograph. I have a small candlelight flame in a cloner object. I have put an object in the cloner mode (object is a number), and set it where all the little flames are on the “polygon center” option. So far, no problem.
I am using the Shader Effecter > Falloff Shape set to Linear (the falloff option in Linear is 50%) to “turn on” the candlelight flames, the parameter is set -1. The candlelight flames are “lit” when I animate the Shader from left to right.
Is there a method where I can set an effector for them to randomly turn on, so in all different locations the candle light flames light up instead of seeing a shape like Linear? I’ve tried search in CIneversity in explanations of falloff, I’m familiar with using “Shapes” like spheres & linear & boxes…guessing a “noise” could be used?
Appreciate any direction!