Hi tomvr,
Thanks for the file and especially for using DropBox. Very much appreciated.
If something new leads to a question, please open a new thread, as it becomes otherwise hard to find anything in the forum. Thanks for considering.
I saw that the file didn’t use fields, what version are you using?
Yes, I can clearly see the problem. What I did in the file below:
I set the tree back to a zero position, a scale of 1, as well as used the Axis Modification tool [L] to get the Y-axis pointing up again.
The Cloner>Transform of the Tree to the max target size (scale)
After that, everything worked out nicely.
I tend to set even that scale into the mesh, so I have no need to adjust anything in the Cloner. The Scale stays at 1,1,1. Yes, it can be ignored if the Reset Coordinates in the Cloner is checked on, but I assume it was checked off based on the settings the tree had.
Clean In –– Clean Out.
If you scale the model, then perhaps in the Cloner as well, then in the plain Effector again: How would you know after a half year what leads to what? (Or if it is team-work, it would lead to a lot of questions.) If the Trees are prepared, then the Plain Effector would be the only instance to scale. Easy to manage; easy to spot.
Scene file:
https://www.amazon.com/clouddrive/share/lswqLI9SULxdhXKsIhqGRIG7q0ssAgDWHlpXfJDuLC5
All the best