Hello. I was very excited to see anything game engine related for C4D. One question though, are these tools only good with Unreal Engine, ie making a game from scratch, or can it be used to add objects to the Unreal Tournament Editor? Since Epic are busy developing the crazy-popular Fortnight, they have pushed UT4 to the back burner. Unfortunately, the version that is indicated in the UT Editor says 4.15 so just curious if there is a way to utilize this tool.
On that topic, what does it do exactly? Just export an FBX and import it into UE4 automatically, or does it do anything inside C4D to optimize things like polys, UV maps, collision objects, etc.
Thanks for any info.