Hard Surface Model UV Unwrapping - Creating a Single Object and Baking Textures

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  • Duration: 07:27
  • Views: 265
  • Made with Release: 22
  • Works with Release: 22 and greater

In this final Video, I will show you how to connect all the parts of the 3D model into a single mesh, repack all UVs to a single UV Tile, and then Bake the Object with color and Ambient Occlusion, so you can use it as a single asset.

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