Dissolve Effect Using PolyFX and MoGraph Tools: Using Vertex Maps to Store Field Data

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After completing the Dissolve effect, we will now use the Field data, inside a Vertex Map. But be aware that there's a specific process we need to follow in order for the effect to work successfully. We first need to Disconnect all polygons, otherwise, the effect will not be correct.
If you want to learn more about using fields in other contexts, please watch this video: Demystifying Cinema 4D Fields: Where can we use Fields

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