Lighting (release date Mar 11th) – is a collection of themes that addresses the day-by-day challenges as well uses artists make using 3D lighting options.
http://www.cineversity.com/vidplaylist/mistake_or_creative_option_a_short_discussion_about_light
About this series.
I have done this series for a Master Class - for people that I teach pretty much once a year, a group of people that produce images that everyone (!) has seen—I can’t tell the company—it is a big one. I take normally a month to prepare myself for these few hours. The common question was always, how can we improve—and they are artist on the highest level already. They have inspired me to do the next series of over 200 tutorials, a huge work, even after shooting images (still and motion) professionally over decades. I had to give them credit, because they really push me. :o) This series was one hour during the training, scrubbing though it and checking if we are on the same level. I’m happy to share it with you here now.
This is a mixed bag of thoughts and tips, all around light. A collection of themes, rather than a course that builds up on each part. If it looks right, it is right—but that is of course only true when the final product is delivered. It holds only true, if the one who is looking knows what to look for in the first place, then: When it looks right it is right. What I like to deliver here, is a starting point to think about the themes that I touch here.
Light tells a story, and my very own truth is, as long as “one” doesn’t know all the stories possible, “one” doesn’t know all the options with light. It is a life long explorations and if an 3D artist stops thinking about light, and applies only standards to a scene, s/he stops telling the story. No, this is not a series about setting up light. That will come later, but is a prerequisite to it.
My best intentions as an underlaying motivation, this series provides a more individual point of view from my side. I think most aspects of our work have not the “one and only” method. I have chosen to call it “Mistake or Creative Options” (MICO), as a working title. I know I will step on some toes here, which might be un-avoidable. But who dares to believe to be 100% right all the time, there is always something else possible. I know that many people like to do things differently. Nothing seems to be absolute these days. ...and in fact it never was, even some books like to tell this tale. There are no school-book like informations available, which would gives us the final truth about our subject, once and forever. Everything is in flow and with that in a constant change. So, please take this series with the idea to expand your horizon. If you aren’t in agreement with me, or on the other hand—even feel comfortable with some points I present, in any way—take it as added value.
I do 3D now over two decades, I have seen things come and go. I have seen people desperate to learn it, and on the other side people who will never learn anything—because they “know it all” already. I’m constantly learning and this results in a constant change. As the saying is, if you stick with your own opinion over decades, you have wasted your life. How old are your opinions and techniques by now?
This series is a little sweep out, a Spring cleaning before the next torrent of over 200 tutorials is ready to be released from my side. The next parts are based around “Photography [and Light] for the 3D Artist”: How to bring the world and its techniques into CINEMA 4D for example.
——>> part two of this text——>>