Hey Bartpop. Flat 2D is only available when you’re looking at a shader(like the gradient or noise for example, which it defaults to) or an image.
Not sure exactly why it’s not available but I suppose because in order to display the preview cinema needs an actual object to render the material on. When it’s a single 2D image it isn’t necessary. You might using the Cube or Plane and then shift click and drag in the material preview to rotate the object so the lighting isn’t causing a big specular highlight.