Hello,
I’m having an issue UV mapping and texturing with Redshift. I’ve got my handle UV unwrapped (albeit, poorly) and i’ve got my brushed material applied, but I need the grain on the handle to be rotated 90 degrees. So, I go into my UV map and rotate the UV islands to rotate the brush direction on my texture. However, when I rotate the island, the viewport doesn’t change. I’ve got handle as a redshift object and i’m at a loss of what to do to fix this. I’ve got several takes with different textures on this project. I’ve also confirmed I’m moving the correct UV island and it’s not the IPR.
Any help would be appreciated. Thank you.