Hi Dr. Sassi, how are you? long time, ;(- in version 23, can I still output a “rendered region ’ to avoid re-rendering an entire scene file? this way, of course I can just patch my changes, if so, can you please direct me as to where to find this info?, thank you in advance, Craig
PS-also, if I need to render an image, 12’ X 6’, that should not be an issue, correct? that is the same as 21600 pixels X 10800 pixels
It has both the max render size (128K* 128K) and how to limit the region of the rendering. The Render Region can be pre-defined by the Interactive Render Region (IRR) and then taken. Note that the output format equals the complete render, while the not rendered parts are black. In this way, rendering will fit on top of each other.
Thank you Dr. Sassi, I know about the IRR region, I’m sorry for my fogginess, but once I use the IRR, how do I get those dimensions into the render settings to render just that region?
also, I may need to render an image, 12’ X 6’, in C4D version 23, this should not be a problem, correct? thank you, CZ
About the render region, what a revelation!-I have never seen that, thanks a bunch -can I presume that the numbers in the border spaces are automatically put in after I do the interactive render region? I have never used this process to render a portion of my image and patch it in my larger file, thx, CZ
Hey Dr. Sassi, I have a question about last week’s problem solving; when I use the vol mesh/builder/tracer setup, is is possible to have the “gauging out, or carving” into the block be tighter around the cylinder? I can not seem to get the path to be a tighter fit, the carved path is spread out, too wide, is this possible? thank you, Craig