Hi,
I know hair is a post effect, but I’m trying to get an object buffer out of my hair object. In the past I was able to do this by converting my hair into polygons ( a setting inside the hair object) and it worked. But i have fill hairs now and I can’t seem to convert the fill hairs into polys. So.. my question is… how do you get an object buffer out of a hair object using fill hairs?
If there is a way around doing that poly mode, I’d love to know as well.
Also.. in R13, does hair react to GI?
thanks!
David
R13