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interaction with sound
Posted: 17 November 2020 04:11 PM   [ Ignore ]  
Total Posts:  27
Joined  2019-04-10

hello for a project i’m working on some interactive stuff.

yesterday i did something with movement (see screenshot, also video in link) The girl controls y-movement and size of clones with her funkay dance moves.

https://drive.google.com/drive/folders/1q4KwMNqZjnwwxxip2ZCvU8GwKbb-mxb2?usp=sharing

I would like to do something similar (so animating the word KRC GENK) but with sound. But online i can only find a 1000 tutorials about equalizers. Surely there must be something more interesting to do with sound?

What i like about the movement animation is that i blurred the alpha channel a bit, creating a smooth motion.

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Posted: 17 November 2020 06:11 PM   [ Ignore ]   [ # 1 ]  
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Hi JanSidgwick,

The bad news, there is no default option to trigger sound that can be in the rendering.
In the past, there was an option to place Loudspeakers and Microphones into the scene, but that is sadly gone. (Just in case you find a tutorial about.)

Thanks for using Google Drive.
The scene misses parts. When you share something, use the Save Projects with Assets.

Interactive Sounds like Rosin uses?
https://www.wired.com/video/watch/obsessed-mechanical-mirrors
(@06:45; min:sec)

I fear that anything with sound works only in the way sound in, which triggers the animation, and not animation triggers sound.

There is a MIDI plugin from https://nitro4d.com/product/thrausi/
Perhaps he has an idea to have actions in Cinema 4D writing a MIDI file out. Which then can be used in e.G., Logic Pro to produce the sound.
You could also suggest this to Maxon.
https://support.maxon.net/index.php

My best wishes for your project

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
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Posted: 17 November 2020 06:53 PM   [ Ignore ]   [ # 2 ]  
Total Posts:  27
Joined  2019-04-10

Sorry for not uploading the files correctly!

Yes but i want to work with “sound in”

but i only find tutorials of people making equalisers with the sound effector. I was wondering what else can be done in terms of animation.

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Posted: 17 November 2020 07:36 PM   [ Ignore ]   [ # 3 ]  
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Hi JanSidgwick,

Got it; I understood it obviously wrong. Since the EQ examples show the audio to the motion path (and you critiqued it), I thought the figure should trigger the sound. I often have to read between the lines, which more often helps find a solution than not, going by the last 16 years of doing so. Yes, I misinterpret them sometimes for various reasons. It is all about exploring the given information toward what could be wanted. I get most of the time questions when people get stuck, half the way. The solution can be only a good one when I know the initial idea (hence the exploration), not where the artist got stuck. Midway fixes are patches and worst-case scenario in the long run, not really the best to begin with. Certainly not what I like to provide here.

So, sound in and motion in return.

What the Sound Effector does is simple to allow for a specific part (or all) to produce a value that changes as the audio does.

Effectors have parameters, like P, S, R. These Parameters will be given to the clones if the “event” is 100%. (In the Formula, that would be, when the formula produces 1. The number one could be placed there to get the parameters being supplied to 100%. Just type in 1 and done; it works then like the Plain Effector.) If this is understood, then sound inside the yellow rectangles produces no signal or a full one, and everything in between.

Most of the parameters you have in the interface can be used. Please look at the example below. I use a Pose Morph Tag to drive the UV of the Object. They are “Blend” in the Cloner, and with this, the Modify Clone of the Cloner can be used.

Another option is to do able with XPresso, to get the values directly, and go from there.

Of course, that is not all, but your question is so general that any sufficient answer would be to first copy the manual, then start to draw connections with all possible parts and perhaps add some more with 3rd party options. Endless options and no one has ever explored them all, so how could I answer in any way completely?  I use Cinema 4D for nearly a quarter-century and have made 1200 tutorials about, plus over thousand one minute clips, given many hands-on classes, and produced at least 50K scene files for other people. Still, I do not think that I have explored its combination to the fullest. The app itself, sure, is doable, but the magic is in the combinations. With this, everyone can find something new. That is the amazing part of it. Hence, I encourage you to explore what you want to do and then ask how to do it. General questions will not work here. Not really. I’m really happy to help and share, but you need to have some hint in it where you like to go.

Example (audio ©2020)
https://www.amazon.com/clouddrive/share/sy4p9mSpeKz1gcKA4XEErubsbu1LKJoFXDgX7iJ3fRK

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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