Hello, I’m having a bit of a strange issue, it seems when I use a gradient remap / colorizer with a plain effector, the colours are not represented as seen in the GUI. However, if I copy those same colours and use them in a solid, or on clone color, the color is represented correctly. I’m not sure if I can explain it clearer, so I’ve attached a file, I’m not even sure if this is actually a glitch or if I’m doing something wrong. Check this screencap below:
https://www.dropbox.com/s/dif9j5hw7zv3n77/gradients.jpg?dl=0
c4d (r20) scene with cloner and 3 tests to use gradient remap:
https://www.dropbox.com/s/9lsqq2pt23aw0ud/gradient test.c4d?dl=0