Hi there,
I am trying to emit some particles from some VDB clouds in my scene - for some reason, the emitter does not show up in the Redshift Render, but it does show up in the physical render.
To make the emitter I went to simulate > particles > emitter. I then attached a pyrocluster to the emitter, and a pyrocluster volume tracer to an environment object for the particles to show up in the render. - This works and shows up when I render a frame with the physical render engine.
Next I need to import some VDB files (some volumetric clouds). The snow will emit out of these clouds. I figured out how to get the VDB clouds to look how I want them, and am using the Redshift Render view to fine tune it.
The problem is that when I use Redshift though, my snow emitter no longer shows up.
I’m fairly new to Cinema 4D, so am I missing something that would be an easy fix, or can I not use the emitter simulation with Redshift?
Thanks!