Siggraph 2016 Rewind - Derya Ozturk: New MoGraph Features in R18
Posted: 01 June 2020 03:55 AM   [ Ignore ]  
Total Posts:  20
Joined  2018-10-11

Hello, I would like to know the settings in the example in MIn 15:30, I don´t get to know the inheritance effector settings to make the particles arm go in the cube´s direction.
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Anunciada

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Posted: 01 June 2020 08:32 AM   [ Ignore ]   [ # 1 ]  
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Hi Anunciada,

Please have a look at the file below:
https://www.amazon.com/clouddrive/share/jy6DEkneWCTmq8ppRmbQ0jEW2ZiWU60HMWjvRHKAqck

The yellow cube provides the animation. Which is then given to the Voronoi Fracture’s Fragments (Clones).

In the Inheritance Effector> Effector>… (see image below). You will find the needed setting, that provides the animation to the Fragments based on their ID number. This means that the Step-Gap is the time that each Fragment has compared to the one before or after.

Please let me know if there is any other question about it, as this is undoubtedly a powerful option. It should be in everyone’s “tool-box”.
https://help.maxon.net/us/index.html#OEINHERITANCE-MGINHERITANCEEFFECTOR_GROUPEFFECTOR

Enjoy.

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Inheritance_Animation_ID_based.jpg
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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004

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