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Creating Clusters on FFD Deformer
Posted: 03 April 2020 07:24 PM   [ Ignore ]  
Total Posts:  292
Joined  2017-09-24

Hi,

Is there a way to have clusters on the FFD deformer?
I’m trying to animate the FFD deformer over time so the PLA option is not really sustainable.

Currently, when I execute the Character>Create Cluster while selecting an FFD point.
It creates a cluster but it doesn’t do anything.

Is there a way around this?

Regards,
Ben

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Posted: 03 April 2020 07:49 PM   [ Ignore ]   [ # 1 ]  
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Total Posts:  12043
Joined  2011-03-04

Hi Ben,

I would use a Polygon object in a Cage-deformer set-up. (+ Cluster*)

Example file:
https://www.amazon.com/clouddrive/share/QRZuNL1LFLeZ7OXPmqjX4vjrCwC33KS6EXBNap2sCru

*The Cluster is typically used directly on the points of an object. The question about the FFD indicates the idea to limit the number of control points, which then influence a more significant amount of points. It feels like an extra element in the chain. Since the points that should be controlled of the final object needs to be defined as well. With such a selection done, they are re-selected quickly. Since I have no scene file from you, I might not see the need for that extra element. You certainly have your reasons, but I wanted to have mentioned it.

My best wishes for your project. Stay safe, stay healthy.

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Dr. Sassi V. Sassmannshausen Ph.D.
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