Hi,
With only the plain effector, every row of these tiles flips at the same time.
How do I provide variation so they don’t flip at the same time?
Basically, I want a randomize effector not affecting the PSR but the other effectors overall effect.
You can see an illustration of the problem here?
https://www.dropbox.com/s/w3mps3l0t32e1it/c4d179_plain_effector_random_flipping.jpg?dl=0
Illustration file here:
https://www.dropbox.com/s/5bf8tc9d372cn4c/c4d179_plain_effector_random_flipping.c4d?dl=0
Thank you for looking at my problem.