P.S.: Please have a look here:
Scene file
https://www.amazon.com/clouddrive/share/Hfi8lcyscGVf2sRe0fOJIRhO0RsG5tdi78b6AZH58A6
The First Xpresso tag holds all the User Data needed, to receive the Local Matrix from an object (that is in the object field and update any changes of that object with an update checkbox (click once, and it updates the entry, the update checkbox resets itself to off, as in do not update).
The Matrix can be adjusted or even animated if needed manually.
If the value is needed anywhere else, e.g., in a different XPresso Editor, just drag this Get_Matrix_Tag into the Xpresso Editor and get the output option from that node. The use of this should follow Priorities, as all Xpresso setups.
This Get_Matrix_Tag can be stored in the Object Manager> File> Save/Load Tag Presets.
If you rebuild it, it is crucial that the reset commands are in the XManagers’s last entry (as in lowest position), so it resets the update checkbox after it took the values.
The Update entry can be used as HUD, and can be set to be there only of the tag is active or permanently..
Cheers