Hello,
Is there a way to move where the weight is on a MoGraph Fracture object?
I have a logo that is an extruded ai spline. It has several individual pieces and I turned it into a MoGraph object by putting all the extruded parts under a MoGraph Fracture.
Using the sound effector, I’m creating an equalizer effect in the animation. Everything is working fine except I want the weight of my fracture object to be at the bottom of the logo pieces. It is now in the center of all the logo pieces. I have the axis or anchor of each piece at the bottom though the weight still shows in the center. So when using the sound effector they are animating from the center. I want them to animate from the bottom upward like an equalizer but not sure how I can move the weight.
Hope I explained this alright.
Thanks!
Johnny