Hi
I was in the middle of making an align to spline for a pivot object and then needed to stretch the walk or run to match the timing. I noticed as I did this the legs flip out, but only on baked or compound clips. I have no choice to compound or bake the clip as when I used loops I cant cut the clip up, here is my worlk flow.
1: Bring in a walk on spot animation
2: make a motion clip
3: loop it 5 times
4: Need to do cuts later on so must either bake it, or compound the clip so no loops are needed
5: I stretch out the baked clip and the limbs go crazy
Now while I can just loop the single clip and get the timing right then bake it, and then do the slicing I wonder if this is a bug.
Question is, can you produce this, is it a bug, and is there a better workflow.
Thanks, Dan