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flickering ray traced shadows.
Posted: 17 July 2017 08:05 PM   [ Ignore ]  
Total Posts:  58
Joined  2014-05-05

I have a very basic scene set up with a flat cartoon look.  All the materials are luminance. I have an infinite light keyframed to change angles over a few seconds but when I render it out the shadows kind of flicker.  They change positions over one frame which looks really bad.  When I play it in the perspective view it doesnt happen.  Im using a retraced shadow as I want the hard edge look.  Im not using GI.  I have no idea why this os happening or how to fix.  Can someone please advise whee I might even begin to look as I have no clue.

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