I’ve a question about using Mograph to color clones differently using a ramp.
In my test I used the Mograph Color Shader set to Index Ration and tried to Color the clones using the Colorizer which works ok. But I found that it tends to prefer the dark shades of grey more than the light values which results in an uneven distribution in my opinion. It is more obvious in the gradient with no interpolation between the knots. I’ve made some screenshot and attached those for you take a look at.
Would you prefer a different workflow and not use the Index Ratio but rather Color to give the clones random greyscale values with an Effector? Which Effector would you use for that?
Thanks for your help