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Working VR Equirectangular on C4D
Posted: 28 June 2016 03:32 PM   [ Ignore ]  
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Hi! I’m playing with VR videos and Postproduction, in this process I’ve been working on AE to insert some 2D Graphics but I was wondering if is possible to insert 3D objects but I’m not sure about the process. I think the process could be similar to 2D Photos (Compositing background) but I just don’t get it. Any idea?  I want to work some animation directly in C4D.

I attach an example of C4D file:
https://app.box.com/s/brfiw0xvybeysm7nvlru6ibj9kh8x1ul

Thanks for your help!

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Posted: 28 June 2016 03:58 PM   [ Ignore ]   [ # 1 ]  
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Hi iaec,

The simplest way to do that, without the help of plug-ins (Mettle), is to set up six “solids” in Ae. If you have an equirectagular, you need to create the six textures for it.
Please note that you need to change the output to the quality you have. Place your 360ºx180º in the material and render the six frames out.

From camera projection to VR is a wide stretch, in most cases, or let me say in all with one camera only, this will not work. The projected image is perhaps great from the render camera perspective, but in the opposite direction it will fail.
There is much more needed, many camera projection set ups.

In both cases, the render camera is kind of limited in its movement. The main question would be, why not using C4D in Ae or why not producing things in Ae and import this into C4D for example. I use C4D often for large iamge conversions and I would not even think about to do this with Ae. I love to stay in C4D as it has image tools that are far above most other apps, when it comes to Equirectangulars.  Each time an image is converted, the quality goes down. There is no option that it can even go up. Hence why to use an equirectangular directly in C4D is the way to go. To use even any cross or other format will lead to roughly 50% to 70% of the initial quality. I do currently for my art 360s in 25K and for 3D it depends but mostly at least 50K and above. Those qualities to produce have a price, even if time alone is what we pay for it. To throw that away and limit this quality must have obviously then a very good reason.

Perhaps you might tell a little bit more, as I’m not clear about the target, and in general such a question would require a few days hands on course to go through everything…

All the best

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CV2_r17_drs_16_TXcu_01.c4d.zip  (File Size: 89KB - Downloads: 145)
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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
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Posted: 28 June 2016 07:04 PM   [ Ignore ]   [ # 2 ]  
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P.S.: here is a little sketch, with CineWare as well as one version as a manual set up with the aid of “aec”. These are just rough sketches. I would normally have the six sides a little bit larger and intersecting each other, so there is zero seam. It is visible here in a huge way, as I have set it up to 200 pixel/units to make a point. I used jpgs here as the 360ºx180º had not more to offer. Image source from the thread OP. Not for public use I guess.

https://www.dropbox.com/s/k0ci3t9quogpspr/Sixsides.zip?dl=0

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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