Hi everyone
I am certainly no master of Cinema4d, but i know the Basics of modeling and my render results fully meet my demands.
The only thing i am not happy with is my more or less chaotic file structure.
Does anybody know a good description on how to properly organize projects, materials, source files (in my case .stp or .obj)?
For your better understanding, here is the scenario i am facing: My main task is to produce high-resolution renderings of our products - big machines. Due to the fact that we have a lot of different models, machine sizes, and options available, i have a lot of different files. On the other Hand, the set of materials I am using is theoreticaly absolutely the same - still i use the “save Project with assets” function every time and end up having a tex Folder with every project. (btw. for some reason it still occurs now and then that i have to re-assign textures before i can start the rendering process)
Is there a way to have one master-material database linked to multiple .c4d files? Is there a way to use tags to filter and search for Projects, like in Adobe Bridge for example?
In the attachment you can see how my Projects are stored at the moment. Each project includes a .c4d file and the corresponding “tex” and “illum” Folder. I have one Project Folder for each of our machine models.
Thanks in advance for your Feedback.