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Can Take System be used in Render Queue with Team Render
Posted: 05 October 2015 11:30 AM   [ Ignore ]  
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I have a tremendous amount of rendering to do in the coming weeks, and am trying to figure out how to add the Take System to Team Render Render Queue.

I’ve found this list of Call Commands:

https://developers.maxon.net/docs/Cinema4DCPPSDK/html/page_article_takesystem_commands.html

...which seems to indicate that it is possible, but I don’t have much of an idea of how to implement.

Can anyone advise one how to do this? Like most people I am new to the Take System and am not yet confidently familiar.

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Posted: 05 October 2015 01:34 PM   [ Ignore ]   [ # 1 ]  
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Hi NateP3,

These are, so far I can tell, C++ commands from the SDK. Simply put, if C++ is not familiar to you, don’t use them.

If you program a plug-in and it should automate some rendering set-ups for you, I assume than these commands are helpful.

The Take System should have all these functions somewhere, and if not, I would think that caution should be given for now.

Note, I’m not a fluent coder, perhaps not even close. If you are on the same level, use what is provided in the app and in the manual.

My personal perspective to that: If you have a huge production closely ahead of you, don’t use things which are very unfamiliar right now, C++ is not something that is learned on a production level over the weekend.

All the best

http://www.cineversity.com/vidplaytut/how_to_render_takes_with_the_picture_viewer_render_queue_and_team_render

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Dr. Sassi V. Sassmannshausen Ph.D.
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Posted: 06 October 2015 12:07 PM   [ Ignore ]   [ # 2 ]  
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Thanks Dr. Sassi,

I absolutely want to avoid any coding - not even a beginner at that. Really my question was if there is an option for queuing Team Render with projects that have multiple takes using the Take System. I know there are ways to queue Team Render with multiple projects, and to Team Render individual projects with multiple takes, but don’t see an obvious way to combine all three.

Am I trying to stack my pancakes too tall?

Thanks!

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Posted: 06 October 2015 01:55 PM   [ Ignore ]   [ # 3 ]  
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Hi nateP3,

Thanks for the feedback and the provided details.

There is a Render Queue available and it provides Team Render Functionality. Main Menu>Render>Render Queue.

Think of the Take System as a Manager that sits below the render command, it does nothing that you wouldn’t have been able to do before manually, but it stores those results in a clever way. 

If you separate these two, Team Render and Take System—as they work at two different times, you might get faster an idea how to use it.

The Take system works on everything before you hit the render button. The Team Renderer works on everything after you hit the render button. The Render Queue sits between these two, and collect orders and provide orders.

I hope that helps to make a precise workflow decision for your project.

Let me know if there is another question.

All the best

Sassi

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 20 October 2015 03:48 PM   [ Ignore ]   [ # 4 ]  
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Thanks for the guidance here, Dr. Sassi.

It took a little bit to get used the the workflow here, but once I got the hang of it I’ve discovered that the Take System works really well using Team Render and Render Queue. This was a hugely helpful tool for managing a heap of renders of many different scenes, settings, and passes. Any trepidation or confusion I initially had faded quickly.

I did find that once in the Queue I had to double-check the export settings, as sometimes each Take wouldn’t keep the assigned settings from the Take Manager. This was only a mild issue, as the Render Queue let’s you change settings (or Take) after an item has been added (which is a really great feature). I also cannot 100% rule out user error because as I mentioned this only happened some of the time. Anyway - anyone reading this make note of that.

Thanks again.

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Posted: 20 October 2015 03:55 PM   [ Ignore ]   [ # 5 ]  
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Thanks a lot for the feedback, nateP3.

Sounds great and sorry for the need of the double check, but that is certainly my “modus operandi” as well. If this problem is repeatable and not based the application, please let the support know about it. Thanks for this as well.
http://www.maxon.net/support/support-questions.html

My best wishes for the project!

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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