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sound effector and bend deformer
Posted: 04 May 2015 05:42 AM   [ Ignore ]  
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Joined  2013-12-09

hi,

i am trying to get the bend deformer working with my clones. how can i do that?
i thought about reading out the color values of the sound clones and apply this value to the clones via expresso but i can’t get that to work.

test scene file attached.

thx

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sound_effector_test_01.zip  (File Size: 473KB - Downloads: 182)
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Posted: 04 May 2015 01:08 PM   [ Ignore ]   [ # 1 ]  
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Hi firewireflow,

I have attached an option how I would do it. With XPresso, I do not see a way. Let me explain, the idea of MoGraph is to produce “Clones”, which can be changed in PSR (position, scale, rotation) as well color—typically.

If a child under a Cloner Object has for example an XPresso Tag or a Deformer, either way, if will be “stored/created” one time and then produced multiple times. To overcome this, we use the Blend function, with an effector set to “Modify Clones”. With that we produce one clone, with different states of the child(s). There are two or more states under the Cloner, between or among those the blend will normally happen.

This Cloner Object becomes then a child of a new Cloner Object, to produce (finally) the multiple amount of clones. Based on their position, these clones get different values from the effector (e.g., via falloff) and change so—and individual appearance is produced, kind of.

This doesn’t work with the Sound Effector. So we need to do a little trick here. As you introduced the best way already, using the colors, I like to show you my way of using the colors. Cumbersome, considered that the information is already available… (the Camera-Shader comes to mind, but isn’t working for that so far I know…) Anyway, I set up your clones so I can render out a gray representation of the sound. This movie is then applied to the Single clone/modify set up. I did it here on a cube (invisible) to define the space where the texture sits (Flat-projection in this case).

With this movie I can now define in space where and when a clone has to bend. After that information is applied, you can add other options to move the clones around, if needed. You might set up a scene file just to produce these visual representations of the sound. It might work faster that way.

As this is a tricky set up, and certainly complex on first sight, try it, ask if you miss a point in my explanation. Once you get the idea, it is simple, but again, it might feel awkward at first.

My best wishes

File Attachments
CV2_R16_drs_15_MGsd_01.zip  (File Size: 1075KB - Downloads: 195)
CV2_r16_drs_15_MGsd_02.mov.zip  (File Size: 305KB - Downloads: 195)
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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

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Posted: 05 May 2015 11:31 PM   [ Ignore ]   [ # 2 ]  
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Hi firewireflow,

Even if it works with the “Baked-Movie” I was not really happy, as I like to stay as long as possible “active/hot” in the set up. So to bake out the information seemed more like a workaround.

I have attached a file in which I hope to have found a better set up, at least something that is adjustable in real-time ;o)

The ide was to have again the Blend send up. Which is one object is copied and the copy is changed, so the blend can be done between the two based on “same parameters”. Then it becomes cloned. The cloning fillows a Matrix object/Inheritance Effector set up, to feed the information into a second set up as we..
This second set up works for the Plain Effector (which is set up a Modify Clone driver for the main group). The cubes of this “prep” group move with the sound. Just a little bit. In this way these cubes can work as a Plain Effector>Falloff>Source. Hence the Plain Effector works as Modify-Clones for the “main” group. (The points of the cube do, to be precise.)

The little cubes are not needed to be visible of course, nor have color at all, that is more to visualize the inner workings.

I hope that makes sense, if not please ask.

The wav file is from MAXON, so for educational use only, thanks.

https://www.amazon.com/clouddrive/share/QK5XzxGkmYP9Tikl5QsYVDi1I5WCi8vXg6HwWwFCfow?ref_=cd_share_link_copy


All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 06 May 2015 01:14 AM   [ Ignore ]   [ # 3 ]  
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Update: (of post #2)

Movie file—in action ~15 seconds long
https://www.amazon.com/clouddrive/share/7HFyoR6fJ63ouz70zzS5_1qW_Jw6QHZh3zwY09sNzYI?ref_=cd_share_link_copy

Scene file:
https://www.amazon.com/clouddrive/share/-Q-JJBw8mDjhrd1L3AEBOBkeHolddQLWxhMu771j6v8?ref_=cd_share_link_copy
Audio file for educational use only / Fair Use! ©MAXON

Enjoy.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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