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Automatically import and extrude a list of words
Posted: 27 January 2015 08:50 PM   [ Ignore ]  
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Joined  2011-01-26

Hi all. Is it possible to automatically import and extrude a list of words. I have a list of words and I want them all as their own object and extruded. Is this possible with C4D? I have R16 studio. Or would there be a plug in that would help in this area?
Thank guys,

John

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Posted: 27 January 2015 11:52 PM   [ Ignore ]   [ # 1 ]  
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Hi John,

There is no direct option currently given.

The idea that comes to mind, how it might work, is based on Python. To read out text files from a disc/file and set up with the option/objects in C4D as you would do manually.

Perhaps it might be simpler to copy the text into a python script, [list, tuple, etc. http://www.tutorialspoint.com/python/python_tuples.htm ], and create a loop, something like that.

One course over at FXPHD http://www.fxphd.com/fxphd/courseDetails.php?idCourse=339
deals with this kind of “read out a file”—class ten, and the earlier parts of the course explains the plug in creation. The course is not difficult and he explains each step. But I think to have read a little standard 101 Python before might help, my 2 cents. :o)

I’m not aware of a plug in that does this, but it might be already in existence…

Good luck

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Dr. Sassi V. Sassmannshausen Ph.D.
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Posted: 28 January 2015 12:16 AM   [ Ignore ]   [ # 2 ]  
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P.S.: Not really your question, but I couldn’t resist to suggest this option.

You copy and paste the text lines into a MoText, which moves up one “line” in P.Y for each change. With an Plain Effector set to Scale -1 and a falloff to Box/Invert, you have always only one line visible.

Have a look into the file. Once the “mechanic” is set up, you can easily delete and replace the text with a new one. The file is set up in “sketch precision”. I would set up ten lines with a specific font, to get the hight, and dived that by ten to get the P.Y—it’s easier to measure that way.

(In the attached scene […MGtl_01.c4d] I just pulled the Y value, hence the “sketch” comment. I measured with a cube the over all distance of the lines. Lets say it was 1080 units with the selected font and 88 units height (Text) for ten lines.  I created ten key frames and selected all of them in the F-curve manager. To get the lines switching up, via step interpolation I set all to step, as all where selected, on change, done. In the Key Value I typed in “num/9*1080”. In the Key Time I typed in “num*12” if I liked to have each 12 frames a switch. Done. :o) […ANst_01.c4d] https://www.amazon.com/clouddrive/share/sxWM6VyZJm8wVwRhSbH4yVCMicWU9Ke0ShAHSk3YcfU

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
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Posted: 28 January 2015 12:41 PM   [ Ignore ]   [ # 3 ]  
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Joined  2011-01-26

Thank you sir for your time.
Have a wonderful day.

John

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Posted: 28 January 2015 04:25 PM   [ Ignore ]   [ # 4 ]  
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You’re welcome, John.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
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