Hi all,
I am trying to unwind a helix into a straight line. I tried using spline dynamics tags, but they just aren’t getting the right effect.
What I am looking for is a way to take a helix and uncoil it, starting from the top of the helix. I don’t want to just “pull” on the top of a dynamic helix because I want to preserve the rest of the helix’s overall shape, but I’m trying to uncoil it bit by bit. In essence, I want the uncoiling to be systematic, starting at the top of the helix, and not affecting the bottom of the helix until the top and middle of the helix have already been straightened.
Any help is greatly appreciated!
Thanks,
- Nate