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View Direct Illumination

Direct Illumination is the lighting/shading method that was originally used by computer graphics programs.  When rendering, direct illumination considers only light from the original source—no bounce light or light emissive polygons (or sources other than lights) will add to the lighting within the rendered scene. This method is not obsolete, however, as it is used by global illumination (which adds bounce light and greatly enhances realism).

 

Category:Glossary

Category:Rendering

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