Using Cinema 4D Nodal Materials: Generating Halftones Using Alternative Methods

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Throughout this series, I have used the N-Gon Shape Node to define the Halftone shape, by driving its Scale using the Lighting information. But that is just one of many ways you could create halftones, and given the requirements of each project, you might find it useful to use another method.
In this video, I will show you a few more ways you can use to generate your mesmerizing patterns.

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