Toon Car Texturing & Baking Techniques: Baking the Objects

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  • Duration: 11:47
  • Views: 431
  • Made with Release: 22
  • Works with Release: 22 and greater

In this Video we will first tackle the Wheel model and materials, consolidate it into a single model, and then we will use the "Bake Object" command to bake the materials to a single Texture and UV map. Finally, we will use a "manual" technique to simply make a Luminance Map for the car's headlights and stop lights.

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