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Instructor Kai Pedersen

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  • Made with Release: 9.6
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Shadow Maps, Raytraced, and Area

Shadows are what grounds objects, gives them depth, weight, and believability. There are a few ways to generate shadows, each with their own benefits and disadvantages, sometimes speed is more important that accuracy, or control more important then simplicity. Shadows can be changed in colour, intensity, shape, and softness. You can't have good lighting, without some shadow to contrast.

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