How to model knurled surfaces in Cinema 4D

Photo of Jonas Pilz

Instructor Jonas Pilz

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  • Duration: 02:56
  • Views: 1402
  • Made with Release: 25
  • Works with Release: 25 and greater

In this Quick Tip, Jonas Pilz (@jonaspilz3d) shows how to model knurled surfaces in Cinema 4D by using selections and the commands Poke Polygon and Melt. You will also learn that you can create this diagonal type of topology procedurally using the node capsules from the Asset Browser.

Download the procedural knob here:

Free assets from the Cinema 4D Asset Browser used in this Quick Tip:
Store Selection
Transfer Selection
Poke Polygons
Invert Selection
Shrink Selection

Recorded in Cinema 4D S26.1.

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