Disco Ball - Modeling

Photo of Rick Barrett

Instructor Rick Barrett

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  • Duration: 15:01
  • Views: 3335
  • Made with Release: 11
  • Works with Release: 10 and greater

Using Disconnect, Explode Segments and Fracture to model a MoGraph-ready Disco Ball

In this tutorial, you'll learn how to model a realistic-looking disco ball that's ready to animate using MoGraph effectors. This tutorial makes use of Disconnect, Explode Segments, Axis Center and the Fracture Object.

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