Demystifying Post Production: Sculpt Your Own Assets with ZBrush Part 4

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Instructor Maxon Training Team

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Week 4: Building Pumpkins / Jack o Lantern
In our fourth week, Ian will be showing how you can create a pumpkin model within ZBrush and then turn into a Jack-o-Lantern using Live Boolean. He will also cover how to use tools like ZRemesher to get clean topology for your mesh before sending over to Cinema 4D.

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