Deep Dive into Refractive Objects - Setting Up a Baseline Scene & Environment

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  • Duration: 12:58
  • Views: 317
  • Made with Release: 25
  • Works with Release: 25 and greater

Besides the Materials, another very important aspect of rendering realistic objects, especially Refractive ones, is to create a surrounding environment that will dictate how our renders will look.
In this video, we will learn how to do that using a dome light with a High Dynamic Range, 360 panoramic image from the Asset Browser, what modifications we need to do to make it work better, and how to use an Area Light to highlight the contour of the rendered Object.

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