20 Second Quicktip - Trapcode GPU Mode

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Instructor Simon Walker

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  • Duration: 00:20
  • Views: 165
  • Made with Release: 9
  • Works with Release: 9 and greater

Switch to GPU mode in Trapcode Particular & Form to increase performance.

Rule of thumb for faster processing in Particular: for large numbers of particles, render on the CPU; for particle sprites render on the GPU.

Shadowlets, depth of field, motion blur, blend modes and depth/z sorting also tend to render faster on the GPU.

The optimal custom sprite resolution for Particular and Form is 500x500 pixels.This balances speed of rendering and visual fidelity on screen (less edge aliasing), as smaller particle types process more quickly than larger ones.

Best practice for working with graphics card acceleration in Trapcode Particular and Form, is to choose either CPU or GPU, and render out of AE at the same setting. This works for both Windows and Mac OS.

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