Using Cinema 4D Nodal Materials: How to Create a Simple Halftone Shader

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Halftones are the backbone of every traditional ink printing method that allows for the portrayal of shades of black, also known as grayscale values, and thus can also be used to print colors using shades of Cyan, Magenta, Yellow and Black, which pretty much means “everything you have ever seen printed”.
Although you can convert any image into a Halftone one using Photoshop, being able to do that on a material level inside Cinema 4D, allows for some very interesting visual styles and effects, some of which are impossible or very hard to do otherwise.
In this video, I will show you the simplest way to create basic Halftone Shaders using Cinema 4D’s Nodal Material System.