For access, subscribe to Cinema 4D
If you have a Cinema 4D subscription, make sure you're logging in with the appropriate MyMaxon Account, or contact us.
In this live presentation from Siggraph 2017, Jeremy Cox demonstrates how Imaginary Forces used Cinema 4D to create the opening title sequence for the SXSW Gaming Awards. You’ll see how displacement and sculpting can be used to generate unique and art-directable landscapes, and how the Polygon Pen can be used to place clones onto specific areas of an object. You’ll also see how Mixamo data can be utilized within Cinema 4D to easily add animated characters to a project.
|02:48||SXSW Gaming Awards|
|12:16||Creating Terrain (Displacer+Sculpting)|
|20:43||Texturing Terrain (Bump + Displacement)|
|29:39||Animating Astronauts with Mixamo|
|33:29||Final Layout (LOD)|
|37:04||Placing Clones with PolyPen|
|40:28||Final Compositing in Nuke|