Getting Started with Cinema 4D, Part 01: Series Objectives and Overview
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In this project based series, you’ll be introduced to the basic concepts of working in Cinema 4D. This video will give you a brief series overview on what you’ll be learning and the aspects of 3D that will be covered.
Transcript
In this series, you're going to be given a brief project-based introduction to the
world of Cinema 4D and its workflow. By the end of this series,
you'll have learned a variety of features and tools that allow you to build
an entire 3D animation from start to finish. Each video will introduce and
cover specific aspects of the Cinema 4D workflow. First by starting off,
by learning about the basic 3D shapes and objects that allow you to generate 3D
geometry and build up models. You will then get a brief introduction
to the animation workflow in Cinema 4D and how it compares to other animation apps
like After Effects. From there, you'll receive brief introductions to the
basics of modeling, texturing, and lighting a scene,
followed by learning about the Cinema 4D camera system. This series will conclude
with the last four videos covering subjects like scene optimization
and organization, iteration, and rendering workflows.
By the end of this series, you should be comfortable enough working
inside of Cinema 4D and be well-equipped with enough foundational knowledge to be
able to strike out and explore further on your own. Now, while this series gives you
a general overview of some of the most important features in Cinema 4D,
by no means does it even begin to scratch the surface of all that's possible
inside the software. It's going to be important that
upon completion of this series that you stay curious, explore, push buttons,
and see what each option does. It's experimentation and exploration that
will help accelerate your growth and understanding of the Cinema 4D.
Most importantly, be sure you utilize the comprehensive Show Help menu to discover
and learn more about the features that you want to learn more about.
As you're progressing through the series, be mindful of what aspects of 3D you enjoy
and what type of 3D work interests you the most. Cinema 4D is a massive piece
of software and narrowing down what aspect of 3D you would like to utilize or explore
in your own work is going to be very helpful for informing what to learn
after you finish this series and then decide how to progress.
With that being said, let's get started and I'll see you in the
next video.