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Chris Schmidt of GreyscaleGorilla demonstrates powerful techniques to artistically control soft body simulations using C4D's particle forces, such as Wind and Attractor. He shows how he utilized these techniques to create dynamic text animations for the title sequence of Dumb and Dumber To.
|00:22||Dumb and Dumber To Pitch|
|03:22||Basic Text Dynamics Setup (Static Mesh, Custom Mass Center)|
|09:17||Basics of Softbody Dynamics|
|11:06||Softbody Dampening Attributes|
|11:56||Softbody Structural Attribute|
|12:58||Softbody Shear Attribute|
|14:26||Softbody Flexion Attribute|
|15:54||Softbody Stiffness Attribute|
|19:08||Wind Forces in Softbody Simulation|
|23:19||Attractor Force in Softbody Simulation|
|27:20||Target-Wind based Attraction|
|30:33||Blowing Newspaper Animation|
|33:00||Squishy text in Dumb and Dumber Titles (Rest Length and Pressure)|
|38:31||Animating Falloff for Organic Pop|
Schmidt explains in detail how each of the soft-body dynamics attributes such as structural, shear, flexion, dampening and rest length affect the simulation. Then he shows how particle forces such as Wind and Attractor can be applied to soft-body simulations, with falloff to control the effect. He also shows how animated rest length, pressure and falloff can be used to inflate text.