From your device you can now share via email, AirDrop, use iCloud Drive or any other system you have.
When sharing you can choose if you wish to send all the images or just the first image. If you already have a capture that has all the images you can choose just to send the first image with all the capture data.
Everything that is required for a capture is zipped up, it will then ask you where you want to send it via the regular iPhone/iPad sharing interface.
When the artist gets hold of the zip file all they have to do is simply drag and drop the zip into the Maxon Capture dialog to add it to their collection of captures.
All captures have unique IDs so they will never clash with any zip files sent from someone else, nor will they clash with any capture that you have transfered via the QR code method.
You can now record captures at 30 fps or 60 fps. Recording at a higher frame rate allows for a smoother capture with less jitteryness visible on the mesh.
Note that if you record at 60 FPS and press the "Set Timeline to FrameCount" button on a capture object, then it will set the documents FPS to 60 also.
You can now set it to record every image (ie 30 or 60 images per second) or just the very first image.
Setting to first image only will reduce jitteryness during the capture, reduce the memory requirements as well as save battery life while capturing. But most importantly it will allow you to record much longer captures since it will only be storing the mesh offsets and blend shape data for each frame.
If you choose to record the first image only then make sure to start out the capture by first holding the device as close to your performers face as possible, have a neutral expression on their face, and then press record. This will allow you to capture a good first image of their face to use later on.
Note that if you record the single image only then no movie will be generated for the capture, instead when you right click on the capture thumbnail it will let you play the recorded sound instead of the movie. The reason for this is because the movie is generated from the captured images directly. It is not required to have the movie file, since its purpose is only for previewing what the capture was about.
If you are recording at 60 FPS it is recommended to record just the first image only. Otherwise you may experience some jitter in the capture data due to the additional requirement of having to save twice as many images per second.
With the update to iOS 12 you will have an additional blend shape coefficient that determines if the actors tongue is in or out.
A new orientation setting has been added to the Capture Object so you can now tell the capture if it should be facing +Z or -Z direction.
The Eye Tags now have a checkbox to use the iOS eye tracking for position and rotation. This is enabled by default for new captures. Disabling this option will use the objects actual position and the rotation will be calculated from the blend shapes, which is almost identical to the iOS 12 eye tracking rotations.
You can now drag and drop a capture from the CV-AR dialog directly into the "Capture" field of the Capture Object to change what is driving it. This will also change the sound and image used.
There is a new workflow for automatically setting up all the PoseMorph and Xpresso nodes for deforming a Polygon Object.
It will also create Range Mappers and allow you to calibrate the Range Mapper min/max extremes using a separate capture.
The Maxon Capture Dialog now has a new button that allows you to show/hide the QR code.
This help was added to make it easier to find out what all the features do and how they can help you.