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Cinema 4D Release 20

 You’ll Feel Like a Kid in a Candy Store

Cinema 4D Release 20 includes more than *just* sweet features. It offers entirely new ways of creating 3D artwork that’ll make you feel like a kid in a candy store. Life has never been sweeter. Make sure to check out all of Cineversity’s Release 20 tutorials to learn more about all that’s in store.

MoGraph Fields and Multi-Instances

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    New in Cinema 4D R20: Use Fields to Control the Strength of MoGraph Effects

    Fields in Cinema 4D Release 20 are an evolution of C4D’s falloff system and a revolution in motion graphics. Learn how to layer multiple fields to control the strength and color of MoGraph effects.

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    New in Cinema 4D R20: Create Chiseled Type using C4D's Spline Field

    You can use Fields in Cinema 4D Release 20 to control the strength of deformation, and with the new Spline Field you can easily create chiseled type.

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    New in Cinema 4D R20: Easily Work with Millions of Clones using MoGraph Multi-Instances

    With Multi-Instances, your cloned objects are handled more efficiently and you get drastically better performance in the viewport.

OpenVDB Volume Workflow

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    New in Cinema 4D R20: Volumetric Workflow - VDB Introduction

    The new volumetric workflow allows artists to create very complex organic models in an extremely simple manner, morph between volumes, and more.

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    New in Cinema 4D R20: Create Complex Organic Models from Simple Shapes with Volume Modeling

    The new Volume Modeling workflow in Cinema 4D Release 20 makes it easy to create complex organic shapes from basic primitives.

CAD Import

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    New in Cinema 4D R20: Import Catia, STEP, IGES, SolidWorks and JT CAD files in Cinema 4D R20

    In Cinema 4D R20, you can directly and easily import Solidworks, STEP, Catia, JT and IGES files.

Materials and Rendering

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    New in Cinema 4D R20: Create Shading Relationships with Node-Based Materials

    Node-based Materials in Cinema 4D R20 invite you to explore a whole new world of material-creating possibilities.

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    New in Cinema 4D R20: Built-in Material Assets - Uber Material

    MAXON has provided a number of pre-made Node Based material assets, with the most important parameters exposed so anyone can use them.

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    New in Cinema 4D R20: Render Subsurface Scattering, Multipass and Motion Blur with ProRender

    Cinema 4D Release 20 adds some key new features to ProRender, including SSS, Multipass, Motion Blur and more.

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    New in Cinema 4D R20: Gradient Enhancements

    The redesigned Gradient interface in C4D Release 20 is more powerful, flexible and accurate.

Motion Tracker

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    New in Cinema 4D R20: Motion Tracker Enhancements

    The Motion Tracking workflow has received many enhancements, based on the feedback we received from our users.

Exchange

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    New in Cinema 4D R20: New Alembic Features and Caching

    Release 20 makes it easy to bake Alembic caches and retime their animation.

Around the Web

  1. External link. 3D Fluff

    3D Fluff

    See 3D Fluff’s introductory overview of the fantastic new features in Cinema 4D Release 20

  2. External link. Dimitris Katsafouros

    Dimitris Katsafouros

    Dimitris offers a great overview of new Release 20 features

  3. External link. c4dUK

    c4dUK R20 Favourite Features

    Matt Umney from MAXON UK shows some of his favourite features in Cinema 4D R20