I would like to know how to make a car rig. <Not just a primitive with a motor ramping on a terrain>
For production, it would be ideal if the rig would allow a car to follow an XZ spline while colliding with a terrain mesh for Y. Wheel and suspension working.
Lastly getting the rig to be ‘easy’ to apply to other cars would be a plus.
(Nulls for tyres, body, etc.)
I dont need control of a motor.
BTW I’d pay for this!