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Render the thickness of a MoSpline in RS (without sweeping)
Posted: 24 November 2022 07:40 AM   [ Ignore ]  
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Total Posts:  16
Joined  2017-11-24

Hi Guys,

I was wondering if there is a way to bring the thickness data of a mospline into redshift without actually sweeping it.
The field falloff doesnt have a thickness/gradiant effect on the (rendered) mospline but just cuts it off at the end of the falloff?!
Maybe there is some kind of shader solution for it?

Every hint appreciated!
Thanks a lot,
R.

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Posted: 24 November 2022 10:48 PM   [ Ignore ]   [ # 1 ]  
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Total Posts:  12043
Joined  2011-03-04

Hi Remo_G,

Displacement can affect the surface, but not based on MoSpline AFAIK

Perhaps the support has an idea,

or make it a suggestion:

https://www.maxon.net/en/support-center

All the best

I assume you know this
https://help.maxon.net/r3d/cinema/en-us/index.html#html/Cinema+4D+Curves+And+Splines.html

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