The car rig inside of R25 is good and I am impressed. I want to use the car animation inside of UE. I have tried exporting as an FBX and via Datasmith to get the animation inside of UE. All looks great inside of C4D but when I bring the animated FBX into UE, the wheels are no longer aligned. They seem off axis. I am using one of the vehicles from the asset browser that is already rigged for my testing so I am assuming that the rigging is done correctly. I am thinking that I need to bake the animations but, since I don’t normally do much animation, I am not sure how to bake the vehicle animations. Any help would be appreciated.
R25 car rig question. |
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