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looping particles
Posted: 03 February 2012 04:10 PM   [ Ignore ]  
Total Posts:  2
Joined  2006-07-19

I need to create a 60 second loopable ‘falling confetti” background. I am hoping to create a 5 or 10 second and loop that to reach 60 seconds.

Is this possible in TP (I am a beginner at TP) or with the emitter? I appreciate your help!

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Posted: 03 February 2012 05:30 PM   [ Ignore ]   [ # 1 ]  
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Total Posts:  70
Joined  2006-04-04

Hi CW,

You can use the PGroup or the Standard Emitter to feed the Object option in a Cloner Object (MoGraph).
Then use a MoGraph Cache tag and bake on a sequence. Then loop this with the cache options. You might consider to set up several of them to overlap—time wise.

A loop option in Thinking Particles is not natively given.

I would create three or four very short, but complete sequences. (Complete: From emitting to hitting the ground) Then render these and compose them in After Effects on top of each other in a nice random mix.

60 seconds for a confetti rain sounds not a lot of rendering (confetti as I understand it, may have no reflection nor refraction, so it is fast)

All the best

Sassi

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