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Delete Cmotion from a rigged character without messing up the bind pose
Posted: 01 February 2012 11:55 PM   [ Ignore ]  
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Total Posts:  121
Joined  2010-11-01

If I add a walk to a character using the character tool, and then i want to delete it, currently the first frame of the walk seems to have overwritten the bind pose. 

How do you delete the CMotion without risk to your rig?

I know this was answered somewhere but i can’t remember where


thanks very much

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