Good day all,
I’ve just completed an expensive and grossly incorrect render. I’ve got simple geometry in a rigid bodies dynamic simulation. I’ve run the simulation, and have cached all the rigid bodies, and have a version with alembic files for all the rigid bodies (and collider bodies). I sent the file to a renderfarm (garage render) but the final render features the rigid bodies with all the wrong timing, suggesting that the cache nor the alembics were read. I received no errors in my uploading process but there was a point
when the render paused because I needed to purchase additional credits. Does this sound familiar? I’m sure it’s basic but even after crawling the documentation, google, and youtube I’ve missed it somewhere.
thanks,
Jerry