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Inheritance effector random sort
Posted: 08 October 2021 01:29 PM   [ Ignore ]  
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Total Posts:  194
Joined  2017-01-08

Hello,

I have a cloner animation driven by an object and inherits its psr.
I cant figure out how to randomly assign this animation to each clone and not per index/sequentially.

Scene file: https://www.dropbox.com/s/6u7xopc9g2x1j9d/inheritance setup.c4d?dl=0

I hope it makes sense smile

Cheers!

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Posted: 08 October 2021 04:00 PM   [ Ignore ]   [ # 1 ]  
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Total Posts:  12043
Joined  2011-03-04

Hi thanulee,

Please have a look here:
https://www.amazon.com/clouddrive/share/WL2OkVNjB9Z78DTmvu3DBjL7Gj73kWIAfL87JsEU2z6

I have used your key positions and placed a Null-Object combination of each under a Cloner, then via Modify Clone, created the animation needed. The Random-Field and its Ramp animation will drive the “show” the steeper the “Curve”, the shorter each animation will be, the faster the progress of the whole, the faster it will go through the set.

To my knowledge, there is no option to inherit and randomize the starting points while not changing the animation speed.

I hope that will work for you.

Cheers

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